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Drill Bunny

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History The engine is Phaser, and the game is written entirely in JavaScript and playable in-browser. All code was by Steve Richey (aka STVR), all art was by Andrew Agulto (aka Ninspriterx) except for […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

The engine is Phaser, and the game is written entirely in JavaScript and playable in-browser. All code was by Steve Richey (aka STVR), all art was by Andrew Agulto (aka Ninspriterx) except for the apples which Steve’s kids drew. Sound was done with BFXR. Our music guy dropped out so we used some of Andrew’s old (great) unused music.

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Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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