01
OVERVIEW
About this game
Game Overview & History
The engine is Phaser, and the game is written entirely in JavaScript and playable in-browser. All code was by Steve Richey (aka STVR), all art was by Andrew Agulto (aka Ninspriterx) except for the apples which Steve’s kids drew. Sound was done with BFXR. Our music guy dropped out so we used some of Andrew’s old (great) unused music.
.single-share-action-btn:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(37, 99, 235, 0.4) !important; background: linear-gradient(135deg, #0369a1 0%, #1d4ed8 50%, #4338ca 100%) !important; } .single-share-action-btn:active { transform: translateY(0); box-shadow: 0 2px 8px rgba(37, 99, 235, 0.2) !important; } .share-section, .entry-share, .post-share-bar { display: none !important; }02
MEDIA
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