About this game
Game Overview & History
Doodle Defense is a tower defense game that turns your drawings into weapons.
There are two versions currently available for download. The Mac-only installation version of Doodle Defense lets players draw their mazes and towers on a whiteboard, with everyday dry-erase markers, to stop projected foes from reaching the other side. Colored circles are transformed into towers that attack the foes in several unique ways, and black lines turn into walls that can redirect foes. The experience is enhanced by the magical feeling of seeing projected game elements interacting with real word drawings.
Gameplay Mechanics & Systems
In the iPad version, the whiteboard is replaced with the touchscreen, and players use their fingers to draw their battlefield.
Doodle Defense was created during my MFA thesis year at Parsons, the New School For Design, for a class taught by Zach Lieberman. After the class ended, I put the game up on Kickstarter, and was delighted to see an outpouring of support, reaching 150% of my goal. After finishing the whiteboard version, I ported the game to the iPad. The project was developed in openFrameworks, and is open-source: the code is freely available on Git Hub.
Release & Industry Impact
SETUP NOTE
The whiteboard thing is not a metaphor. You will need a Mac, a projector, an HD webcam, a whiteboard and some dry erase markers to play. A dark room and a tripod for the camera highly recommended. The game will walk you though the setup, but this is an instillation project. Have fun!
CREDITS
Game by Andy WallaceAudio by Jay BrawnArt by Midge Belickis
More info at doodledefense.com
SHOWN AT
San Francisco Museum of Modern ArtSan Francisco, USA 2013
Come Out And PlaySan Francisco, USA, 2012
Science Gallery’s GAME: The Future Of PlayDublin, Ireland, 2012
Parsons Spring FairNew York City, USA, 2012
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