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Current (itch)

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Current is a cooperative platformer; with the help of your partner, cross the cliffs to reach the temple. The cliffs are treacherous, and your partner may decide that pushing you down is more […]

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OVERZICHT

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Current is a cooperative platformer; with the help of your partner, cross the cliffs to reach the temple.

The cliffs are treacherous, and your partner may decide that pushing you down is more interesting than helping you. The environment changes depending on the actions you and your partner take.

Gameplay Mechanics & Systems

Current is a game I made for Global Game Jam while at SCAD, with group of people. As such, payments are disabled. If you would like to support my personal work, check out my other games, like Fragile Soft Machines!

Full Credits for Current:

Release & Industry Impact

Diane Mueller – Design, Programming
Matthew Allen – Background Art
Nathaniel Frankel – Background and Effects Art
Kelsey McEwing -Character Art and Animation
Kim Carroll – Background Art
Nick Lawrence – Sound and Music

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