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Caged

🌐 Langue originale affichée Cet article n'a pas encore été traduit en français. Vous consultez la version originale. Game Aperçu & History This is a mood-driven game, you are imprisoned and have to interact with the surrounding objects in order not to go crazy. You can decide in which way you want to interact, which […]

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APERÇU

À propos de ce jeu

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Langue originale affichée

Cet article n'a pas encore été traduit en français. Vous consultez la version originale.

Game Aperçu & History

This is a mood-driven game, you are imprisoned and have to interact with the surrounding objects in order not to go crazy. You can decide in which way you want to interact, which will eventually make you find your inner peace or lose your mind.The game was made in 48h for #GGJ15 by:

Jose Rodolfo Freitas_Code/Shader/Game Design@joserodolfo_f ( http://joserodolfofreitas.github.io )

Jouabilité Mechanics & Systems

Michel Wacker_Code/Game Design@starnut (http://gentletroll.com/)

Corinna Rath_Art/Game Designhttp://cocophonie.com

Release & Industry Impact

Meral Leyla_Music/SFXwww.pond5.com/artist/meriland

Font_pwsimplehandwriting (dafont.com)

Walk Sound_fantozzi walksforgames (freesounds.org)

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