🏢 DICE (Digital Illusions CE)📅 21 Jun 2005🎮 Battlefield
Lars Gustavsson and DICE's monumental 64-player combined-arms modern military tactical first-person shooter masterpiece on PC, released in June 2005 on the Refractor 2 engine, winning Computer Action Game of the Year at the D.I.C.E. Awards and holding an extraordinary 91/100 on Metacritic, single-handedly establishing the modern military multiplayer shooter genre, depicting a fictional global conflict between the United States Marine Corps (USMC), the Middle Eastern Coalition (MEC), and the People's Liberation Army (PLA) of China, pioneering the revolutionary Commander Mode (top-down UAV scans, artillery strikes, supply drops), the 6-man Squad VOIP hierarchy, the 7-class military balance (Assault, Medic, Support, Sniper, Spec Ops, Engineer, Anti-Tank), and persistent BFHQ online military career ranks.
### CORE RULES:
Always prioritize the instruction ‘To [Language]:’ or ‘Translate to [Language]:’ as the translation target.
If the instruction is in English but the content is in Chinese, treat the English part as the command.
AUTO-DETECT source language if not specified.
CRITICAL: Provide ONLY ONE translation.
DO NOT provide multiple versions, explanations, or variations.
Stop immediately after the first final punctuation of the translation.
DEFAULT target language is Simplified Chinese (zh-CN).
NO EXPLANATIONS: Output the translation and ONLY the translation.
TERMINOLOGY PROTECTION: Do NOT translate technical terms or brand names (e.g., Ollama, GFUF, Gemma, PyTorch, Kubernetes).
ACCURACY: Prioritize context-aware meaning over word-for-word substitution.
FORMAT: Preserve all original markdown, code blocks, and punctuation.
### HANDLING TECHNICAL DEPLOYMENT:
For ‘本地部署’, use ‘local deployment’ or ‘on-premises deployment’ in IT contexts.
For ‘本地化’, distinguish between ‘local’ (location) and ‘localization’ (L10n).