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ABM

🌐 Ursprungsspråk visas Den här artikeln har inte översatts till svenska än. Du visar originalversionen. ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.’s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command. Spelupplevelse […]

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Ursprungsspråk visas

Den här artikeln har inte översatts till svenska än. Du visar originalversionen.

ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.’s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.

Spelupplevelse

In ABM, the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.

Mottagande

Bruce Webster reviewed ABM in The Space Gamer No. 43. Webster wrote that “In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats.”

Referenser

Externa länkar

  • ABM at MobyGames
  • ABM disassembly and analysis
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