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ABM

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.’s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.’s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.

Gameplay

In ABM, the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.

Ontvangst

Bruce Webster reviewed ABM in The Space Gamer No. 43. Webster wrote that “In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats.”

Referenties

Externe links

  • ABM at MobyGames
  • ABM disassembly and analysis
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