Side Quest Generating System stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by gyfis, the game delivers an exceptional standard of gameplay and storytelling.
This is a short game made for as a bachelor thesis project on Charles University in Prague, under the game development group (gamedev.cuni.cz). The text of the thesis is included as a downloadable content.
In the game, side quests are generated using hand-made building blocks. There are 25 different blocks in the game from which the quests are generated, therefore it is possible (and very probable) you'll encounter a block you know after some time.
The goal of the project was to prove that it's possible to create a system that would generate a nontrivial number of quests from limited number of building blocks.
🚀 Pre-Release Tracking & Launch Outlook
Side Quest Generating System is currently in active development by gyfis with a target release window set for 31 May 2015. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.
Official 1080p Screenshots Gallery
Authentic in-game captures and visual assets (Click to view full resolution).
1 HD Captures