Game Overview & History
NanoVirus
Story
This game is a 2D top down shooter. The game takes place in a computer world where a player is an anti-virus right out of university and wants to prove it self. The player will fight a specific virus on each level and need to learn its weaknesses and advantages to overcome it.
This game was developed apart of a major project at SAE Qantm Creative Institute by six Game Designers.
Release & Industry Impact
Developers
Peter Liang – Project Manager
Timothy Threlfo – Programmer/Q.A
J’Jay Yabsley – Gameplay Programmer
Steven Pascoe – Technical Designer
Richard Spiegel – Creative Lead
Jason Spiegel – Lead Artist