NanoVirus Official Cover

NanoVirus

🏒 Jay Yabsley πŸ“… 06 Apr 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: NanoVirus - Game Overview & History
πŸ“Έ Official HD Capture: NanoVirus - Game Overview & History

NanoVirus
Story

This game is a 2D top down shooter. The game takes place in a computer world where a player is an anti-virus right out of university and wants to prove it self. The player will fight a specific virus on each level and need to learn its weaknesses and advantages to overcome it.

This game was developed apart of a major project at SAE Qantm Creative Institute by six Game Designers.

Release & Industry Impact

Developers
Peter Liang – Project Manager

Timothy Threlfo – Programmer/Q.A

J’Jay Yabsley – Gameplay Programmer

Steven Pascoe – Technical Designer

Richard Spiegel – Creative Lead

Jason Spiegel – Lead Artist