About this game
Game Overview & History
This is a mood-driven game, you are imprisoned and have to interact with the surrounding objects in order not to go crazy. You can decide in which way you want to interact, which will eventually make you find your inner peace or lose your mind.The game was made in 48h for #GGJ15 by:
Jose Rodolfo Freitas_Code/Shader/Game Design@joserodolfo_f ( http://joserodolfofreitas.github.io )
Gameplay Mechanics & Systems
Michel Wacker_Code/Game Design@starnut (http://gentletroll.com/)
Corinna Rath_Art/Game Designhttp://cocophonie.com
Release & Industry Impact
Meral Leyla_Music/SFXwww.pond5.com/artist/meriland
Font_pwsimplehandwriting (dafont.com)
Walk Sound_fantozzi walksforgames (freesounds.org)
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