The Metro franchise is getting a free next-generation update this month, with Metro 2033 Redux and Metro Last Light Redux receiving enhanced versions on 22 October for PC and 29 October for consoles. The update arrives as the series celebrates passing 50 million copies sold worldwide, sixteen years after the original Metro 2033 first launched.
The enhancement brings modern hardware support to Deep Silo’s remastered classics across all platforms. Rather than a wholesale reimagining of the games, the studio has preserved the original Redux experience and aesthetic while layering on substantial technical improvements. These include 4K textures throughout, improved animations, higher-quality audio, richer environmental detail, and a batch of community-requested bug fixes and quality-of-life changes.
A Measured Approach to Enhancement
The studio has been careful to manage expectations around the scope of this update. It stresses that the work “isn’t a full remaster or remake,” but rather an enhancement that keeps intact the look and feel players remember while bringing the games in line with current-generation hardware.
The studio has been careful to manage expectations around the scope of this update. It stresses that the work “isn’t a full remaster or remake,” but rather an enhancement that keeps intact the look and feel players remember while bringing the games in line with current-generation hardware.
Deep Silo on the Metro Redux next-gen update
The result is a set of improvements that should satisfy both longtime fans and newer players who have never experienced these post-apocalyptic subway adventures. The preservation of the original aesthetic matters here, as Metro’s distinctive atmosphere—its grimy tunnels, oppressive Soviet-era mood, and tense survival-horror pacing—was always central to why the games resonated.
Platform-Specific Enhancements
On PlayStation 5, PS5 Pro, and Xbox Series X/S, the update adds native support with platform-specific extras. PlayStation owners will benefit from PSSR upscaling on the PS5 Pro, while Xbox Series X players get TSR upscaling and anti-aliasing. Spatial audio is available across Xbox platforms more broadly.


Console players can run both games at native 4K resolution running at 60 frames per second, or upscaled 4K at 120 fps on compatible displays. The upgrade also introduces upgraded lighting, shadows, and particle effects, along with DualSense Adaptive Triggers and Xbox Impulse Triggers for enhanced tactile feedback during gameplay. Hardware tessellation and displacement have been added to improve surface detail, with power-saving modes available on both platforms.
Xbox players receive additional perks including Play Anywhere support and handheld compatibility, while PC owners gain DLSS support alongside its own spatial audio options and quality-of-life fixes.
Looking Ahead
The update also sets the stage for Metro 2039, which is slated to release on 4 February. Eurogamer went hands-on with the game back in August, with Dom writing that “making games is hard under normal circumstances, but having played about two hours of Metro 2039 I’m floored by what the team has managed here.”
“As well as being a competent shooter with remarkable graphics and a story inspired by the harshest of real world events, the crushing sense of claustrophobia and threat humming in the world of Metro 2039 makes previous games in the series seem almost relaxed. They say diamonds are formed under pressure, I suppose, which I say to Ulmer.”
The next-gen update will be free for all existing owners of Metro 2033 Redux and Metro Last Light Redux on PC via Steam, Epic Games Store, Windows Store, and GOG, as well as on PlayStation 5 and Xbox Series X/S. Full patch notes are being prepared ahead of launch.

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