Repairability is a measure of the degree to and ease with which a product can be repaired and maintained, usually by end consumers. Repairable products are contrasted with those designed using planned obsolescence.
Definition
Repairability describes how easily and to what degree a product can be repaired and maintained, typically by the end consumer rather than a specialist. It captures both the practical ease of fixing an item and the overall extent to which repair is even possible.
Context in Gaming
Within gaming hardware—consoles, controllers, peripherals, PCs and esports gear—repairability frames whether players can service their own devices. A highly repairable controller or console lets a gamer replace worn parts themselves, whereas products built with planned obsolescence are contrasted against such repairable designs.
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