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Eternal Darkness: Sanity’s Requiem

Eternal Darkness: Sanity's Requiem is a 2002 horror game developed by Silicon Knights and published by Nintendo for the GameCube, known for its unique 'sanity e

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Eternal Darkness: Sanity's Requiem is a 2002 horror game developed by Silicon Knights and published by Nintendo for the GameCube, known for its unique 'sanity effects' that visually and audially disrupt the player.

Definition

Eternal Darkness: Sanity's Requiem is a 2002 horror game developed by Silicon Knights and published by Nintendo for the GameCube. It was produced and directed by Denis Dyack.

Context

The game follows the story of several characters across a period of two millennia and four different locations on Earth, as they contend with an ancient evil who seeks to enslave humanity. Its gameplay distinguishes itself through unique 'sanity effects', visual and audial effects that confuse the player and often break the fourth wall.

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Automatisk mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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