After a fortnight, the Slay the Spire 2 community receives its latest beta update. The new v0.110.0 patch takes a more measured approach than its predecessor, actively correcting the whimsical tweaks introduced in v0.109.0, while delivering a suite of balance adjustments and relic overhauls that merit close attention.
Mega Crit has introduced a subtle visual polish. The patch notes banner now showcases glowing renditions of three heroes, a nod to the permanent visual cues that accompany the newly revamped “Form” cards—Ironclad’s Demon Form and Silent’s Serpent Form, for instance. Though not as dazzling as fan‑made effects, the update adds a fresh layer of flair.
The bulk of the relic changes lean toward modest buffs. Nonupeipe’s Fur Coat now reduces eight enemy encounters to a single hit point, up from seven, while Tezcatara’s Seal of Gold trims the gold penalty to three per turn instead of five.
The most significant alteration comes with Tezcatara’s Toasty Mittens. Previously, this Ancient relic forced the top card of the draw pile to be exhausted each turn in exchange for a single Strength bonus. Widely mocked as one of the game’s weakest relics, the combination of a random card loss and a modest Strength gain was deemed unsatisfying. The patch removes this relic entirely, streamlining the Ancient tier.
Tezcatara’s Toasty Mittens now grants you the ability to exhaust any card from your hand each turn. While this means you’ll play one fewer card per round, the move effectively counters Aeonglass by removing the Withers it adds, and it dovetails with Ironclad’s exhaust-triggered abilities, turning the card into a surprisingly potent tool.
Another noteworthy patch note that many players have missed is the fix stating “Uncommon cards show up slightly more often (as intended).” I had been unlucky, but it’s reassuring to learn that the rarity imbalance was a bug, not a curse.
In terms of card nerfs and buffs, the patch includes some quirky adjustments. For instance, after the previous update, players discovered a way to abuse the reworked Eidolon by including two copies in a deck. Mega Crit has now made it so that Eidolon “can no longer be generated mid‑combat,” tightening that exploit.
The Silent character receives the most attention in this patch. Mega Crit appears to be looking for ways to nerf her without alienating the community that heavily criticized the game last time, but it seems unlikely that these nerfs will actually happen, as they appear more like buffs in practice.
Haze has been completely overhauled. No longer a Sly card that merely applies four poison to every foe, it now functions as a standard card that costs two energy and simultaneously deals four poison plus one weak to all enemies—essentially a modernized version of the classic Crippling Cloud.
The transformation of Outbreak is even more striking. What once was a one‑energy Power that inflicted four damage each time poison was applied has been reimagined as a three‑energy Skill that spreads nine poison across all enemies and triggers poison damage instantly. In practice, this means the damage fires immediately and again at the end of your turn, making the card far more powerful than it initially seemed.
Overall, Silent’s Sly playstyle hasn’t been significantly nerfed; instead, her poison damage has been amplified. With two distinct, over‑the‑top archetypes now available, the character feels even more dominant. While Mega Crit’s enthusiasm for Silent is understandable, I’d love to see a bit more attention given to the GOAT Defect in the next patch.
❓ Frequently Asked Questions (FAQ)
What are the main balance changes introduced in Slay the Spire 2's v0.110.0 patch?
The v0.110.0 patch corrects the whimsical tweaks from the previous update and focuses on measured balance. It includes modest relic buffs such as the Fur Coat now reducing eight enemy encounters to one hit point, the Seal of Gold cutting the gold penalty to three per turn, and visual polish on the Form cards. The most notable change is the removal of the Toasty Mittens relic from the Ancient tier.
Why was the Toasty Mittens relic removed from the game?
Toasty Mittens was widely criticized for forcing the top card of the draw pile to be exhausted each turn in exchange for a small Strength bonus, which many players found unsatisfying. The patch removes it entirely to streamline the Ancient tier and improve overall player experience by eliminating a relic that was considered one of the weakest.
What visual updates were added to the patch banner and Form cards?
The patch banner now displays glowing renditions of the three heroes, highlighting the revamped Form cards. For example, Ironclad’s Demon Form and Silent’s Serpent Form now have new permanent visual cues, adding a fresh layer of flair to the game’s presentation.
News Source: Kotaku
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