Since Sony announced last week that it would phase out disc‑based PlayStation titles in 2028, the company has been quiet—until gamers began to speak up.
In just a few days, a Change.org petition aimed at Sony and PlayStation has gathered more than 135,000 signatures, as players rally to urge the firm to reverse its disc‑phasing plan.
Launched by Winnipeg native Jade Pearce, the petition argues that a physical disc is a tangible asset you truly own—something you can lend, trade, resell, gift, collect, or hand down to your children—whereas a download code in a plastic sleeve is merely a digital license that can be revoked. Pearce cites cases where purchased movies were removed from libraries and games were pulled from sale weeks after launch.
Today, Pearce posted an update, stating the campaign aims to push past 250,000 signatures and keep the momentum growing.
“Remember what this is about,” Pearce reminded fans. “Back in 2013, Sony promised players they could keep their games forever. Today, that promise is being revoked. While vinyl, Blu‑ray discs, and books still let you own a tangible product, games should not be the sole exception.”
Following Sony’s July 1 announcement, the company has gone completely silent on social media, posting nothing since. Yet the initial tweet on X (formerly Twitter) exploded, garnering over 150 million views and 93,000 replies in a matter of hours.
Even as a digital‑only player myself, I’ve gone years without purchasing a physical title. That fact doesn’t alter my stance.
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News Source: Destructoid
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