PlayStation is reportedly reaching out to game developers with what sources describe as one of the longest surveys the company has ever distributed, including a pointed question about how it sells games physically after its controversial decision to stop producing physical game discs. The move comes as the industry grapples with the fallout from Sony’s digital-only strategy, which has drawn intense backlash from fans and developers alike. The survey, according to insiders, appears to be Sony testing the waters on the divisive subject, asking developers for feedback on whether the company’s approach to physical game sales is causing problems.
The revelation surfaced during a conversation on the Broken Silicon Podcast, where content creator, writer, and showrunner Tom shared what he’d learned from his network of contacts within the industry. While the specific details remain unconfirmed, the report suggests that Sony is actively gauging sentiment among the very people who build its games, signaling a possible willingness to reconsider its stance if the feedback proves significant.
A Survey That May Be Sony’s Longest Ever
Tom, who has been made aware of the survey circulating among developers, emphasized its unusual length and its carefully worded central question. Rather than asking directly about disc production, the survey reportedly framed the inquiry around the broader issue of physical game sales, allowing Sony to gather candid responses while maintaining some diplomatic distance from the politically charged topic.
“There is a survey Sony sent out to developers that is, what I was told by my contacts, a bigger survey than they’ve sent almost ever before, if not ever before. And there was a question in it basically trying to ask in a not-direct way, ‘Is there an issue with how we sell games physically?’ or something, like asking developers for feedback on killing discs.”
Tom, Broken Silicon Podcast
Tom added that the survey may be a sign that Sony is beginning to weigh the consequences of its digital-first approach. “Wolverine is still selling plenty of physical copies, and you’ve also got Sony starting to ask devs if they are worried about killing physical [discs], suggesting they realize that if they got a bunch of feedback, maybe they would consider some sort of mea culpa on it. We’ll see.”

Backlash That Predated the Survey
This development arrives on the heels of mounting frustration expressed at gamescom, where developers reportedly voiced severe displeasure with Sony’s choice to abandon physical game production. The timing suggests that the company may be responding to a wave of negative sentiment that has built up across the industry, with the survey serving as a formal mechanism to measure the depth of that reaction.
It is worth noting, however, that Tom’s specific claims should be treated with some caution until corroborated by additional sources. Still, the report aligns with a broader pattern of tension between Sony and its community, making it plausible that the company is genuinely probing developer sentiment after hearing such strong feedback.
Sony’s Digital Future Remains Firm
Despite the apparent willingness to reconsider, Sony executives have made clear that they have no intention of reversing course. In a July investor Q&A, chief financial officer Lin Tao confirmed that the company would proceed with its digital-only strategy regardless of the backlash, framing the decision as part of a larger vision for the future of gaming.
“We have received various opinions and people have strong views, and we understand that the community has put forth those views to us. Games are loved by many people. It’s a form of entertainment that’s loved by people, and it’s connected to people’s fond memories in many cases. And so we understand those emotions. We want to consider that. And in the future digital ecosystem, how do we engage the gamers is something that we would like to continue to explore.”
Lin Tao, Sony CFO
The statement, delivered through a translator, reflects a measured approach that acknowledges community concerns while reaffirming the company’s commitment to its digital direction. The language suggests that Sony is not necessarily planning to return to physical discs, but rather to explore new ways of engaging players within its digital ecosystem.

Looking Ahead
As the survey results filter back to Sony, the industry will be watching closely to see whether the company’s rhetoric translates into any concrete changes. The question of physical game production remains one of the most contentious issues in modern gaming, with titles like Wolverine continuing to prove that demand for physical copies persists even as Sony moves decisively toward a digital future.
For now, the situation remains in flux, with the survey serving as a rare glimpse into how Sony is attempting to navigate the delicate relationship between its business strategy and its passionate community. Whether the company will act on the feedback it gathers, or simply absorb the criticism while pressing forward with its digital vision, remains to be seen. One thing is certain: the debate over the future of physical games is far from over, and Sony’s next moves could shape the direction of the entire industry.
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Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.
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