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No Romances in *Warlock*? Larian’s Absence Leaves Fans Disappointed

bekir September 1, 2026 2 min read 3 views

Baldur’s Gate 3 reigns supreme as arguably the best video game adaptation of Dungeons & Dragons, a title fiercely defended by its passionate fanbase. The game’s strength lies in its commitment to player freedom, a branching narrative, and the ever-present thrill of dice rolls determining your fate.

Kaatri flying through the air with an axe to fight a troll in Warlock.

Romance is Off the Table

One of the most beloved aspects of Larian Studios’ masterpiece is its robust romance options. However, despite Warlock being another highly anticipated D&D game in development, it won’t be following suit. Prepare yourselves, internet: you won’t get to witness Kaatri and Tasha getting cozy.

Kaatri flying through the air with an axe to fight a troll in Warlock.
Kaatri fighting a huge eyeball with tentacles in Warlock.

During an interview at Gamescom 2026, Dominic Guay, studio head at Invoke Studios, revealed to Polygon that “romancing is out of the question for now in her life,” because “she has a quest that she’s really dead set on.” While Warlock will still offer an open-world experience, it will be more focused than Baldur’s Gate 3, offering a more streamlined and curated narrative.

Kaatri fighting a huge eyeball with tentacles in Warlock.

“She will meet other characters, not just monsters,” Guay continued. “She’ll kind of have a found family.” He highlighted Skev, an imp who accompanies Kaatri throughout her journey, as an example: “There’s going to be a growing relationship there, but she’s also going to meet other characters, but there’s no actual romancing options within those relationships.”

Kaatri standing at the top of a staircase in Warlock.
Kaatri standing at the top of a staircase in Warlock.
Kaatri flying through the air with an axe to fight a troll in Warlock.
A promotional image of Kaatri, the protagonist of Warlock, accompanied by her imp companion, Skev.

When questioned about the depth of character development for Kaatri, Guay explained that while “she’s very set on her quests,” players will “discover more and more layers of her personality.” He emphasized the advantage of a written story: “We can really delve into that. We can realize it with the full level of detail in our cinematics and make sure that we nail these critical story beats to tell the story we want to tell.”

Kaatri flying through the air with an axe to fight a troll in Warlock.
Kaatri fighting a huge eyeball with tentacles in Warlock.
Kaatri fighting a huge eyeball with tentacles in Warlock.
Concept art showcasing the world of Warlock, highlighting its unique blend of fantasy and technology.

So, there you have it. While Warlock draws inspiration from the rich tapestry of Dungeons & Dragons, it aims for a more focused experience, which unfortunately means no romantic entanglements. Another consequence of this design choice is that the game won’t be hundreds of hours long, either.

Kaatri standing at the top of a staircase in Warlock.
Kaatri standing at the top of a staircase in Warlock.
A screenshot from Warlock showcasing its distinctive art style and gameplay mechanics.
Kaynak: Polygon ↗
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