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더보기 Info on Mass Effect Universe: It Looked Incredible!

BioWare's closure gave the world a first look at the next Mass Effect game through an in-engine trailer. With the studio shutting down, development on the...

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BioWare’s closure gave the world a first look at the next Mass Effect game through an in-engine trailer. With the studio shutting down, development on the title was also cancelled, and fans may never get to experience the next instalment. Now, an insider who was involved in development has shared new details that make the game’s cancellation even more unfortunate.

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According to the latest video posted by Dantics on YouTube, Mass Effect: Universe was much further along in development than EA claimed. The game looked incredible, Dantics says, as it was being made for the franchise’s original fans. The small team was actually a positive for development, as their individual passion for the franchise came through.

Some of the details about the game included the timeline, story arc, and combat. The game was set many years after the Reaper War, but the different factions—including Krogan, Batarian, Humanity, and Geth—were more allied in a Cold War kind of sense. The protagonist was meant to be a customizable N7 agent, and the game was meant to be a mix of John Wick and James Bond with brutal combat and finishers.

Players would have been able to hack and interact with the environment similar to Cyberpunk 2077. Mass Effect: Universe was also meant to be grittier, darker, and for adults. It would have had some of the best facial animations and motion capture in any BioWare game, and it could have been the start of a new trilogy.

Dantics then goes on to share his opinion on why BioWare was shut down, citing corporate greed as well as woke politics as the major reasons. Check out the video below to find out more.

Source(s)

Dantics on YouTube

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출처: Notebookcheck ↗Source author: Vineet Washington
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