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    User AvatarChase Davis
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    Great topic, and honestly one where a lot of the marketing gloss needs stripping away. The core thing people miss is that frame generation itself adds latency to the pipeline — you’re inserting synthetic frames between real renders, and if left unmanaged that balloons your input lag. What saves it is the Reflex/Ant

    "Valorant Immortal 2 | 800 DPI @ 0.31 In-Game Sens • NA East"
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