Naar inhoud springen
GAMES · REVIEWS · DATABASE
Forum

💬 Live Community Activity Feed

Forum Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #126729
    User AvatarIsaac Wright
    Member

    On the physics dispatch side, what actually matters for competitive play isn’t the headline “multi-threaded” label—it’s how the job scheduler balances the physics worker threads against main-thread coordination overhead. Source 2’s PhysX integration offloads rigidbody and collision simulation to a pool of worker threads, but every dispatch round-trip still fun

    gamer@rig:~$ nvidia-smi –query-gpu=temperature.gpu,power.draw –format=csv
    "54 C, 185.4 W (100% load stable)"
Viewing 1 post (of 1 total)

Zoeken op Gamer24H

Voer minimaal 3 tekens in.

Ontdekken

WEERGAVE

Kies je kleurthema

Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 KIES TAAL 25 Talen
🔍