Przejdź do treści
GRY · RECENZJE · BAZA DANYCH
Forum

💬 Live Community Activity Feed

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #122745
    User AvatarIsaac Ward
    Member

    Here’s where the real difference between these surfaces comes down to the static-to-kinetic friction transition, not just raw speed. Cloth pads rely on their micro-weave fibers to generate higher static friction (μs) — you feel the “catch” when you break grip to start an acceleration, and that’s what gives control-oriented pads their predictable snap. The key is that for cloth,

    "Benchmark results tested on clean Windows 11 with Core Isolation disabled."
    #118171
    User AvatarIsaac Ward
    Member

    The core problem you’re wrestling with is that discrete collision detection samples the world only at frame boundaries, so any object whose swept volume during a single timestep exceeds the thickness of its target collider simply tunnels through — the classic “bullet through paper” failure.

    🎮 Battlestation & Rig: i5-13600K | RTX 4070 Super | 32GB DDR5 6000 CL32 | DeepCool LT720 | Alienware AW2725DF 27″ 360Hz QD-OLED | SteelSeries Apex Pro TKL Wireless + Zowie EC2-CW + Zowie G-SR-SE Bi | Audio-Technica ATH-R70x + Schiit Magni/Modi Stack
    📍 Chicago, IL (USA)
    "1% low FPS flat as a runway before queuing high-elo ranked."
Viewing 2 posts - 1 through 2 (of 2 total)

Szukaj w Gamer24H

Wpisz co najmniej 3 znaki.

Odkrywaj

WYGLĄD

Wybierz motyw kolorystyczny

Automatycznie mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 WYBIERZ JĘZYK 25 Języków
🔍