Skip to content
GAMES · REVIEWS · DATABASE
Forum

💬 Live Community Activity Feed

Forum Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #118969
    User AvatarZoe Mitchell
    Member

    Short version: for competitive play, neither should be your default, and if you’re benchmarking latency you need to be measuring the right thing. The headline stat everyone misses is that DLSS 3’s real advantage over FSR 3 isn’t image quality—it’s that the frame generation pipeline is hardwired to work with Reflex, so you get latency reduction stacked on top of the extra frames. The RTX 40 series has a dedicated Optical Flow Unit, and when a title supports both Reflex and DLSS 3 frame gen, system latency can actually drop below the native frame rate, which is why you see figures like a locked 165Hz feel at 330fps+ in the latency counters. FSR 3 frame gen is more portable (works on older cards, even some Intel), but historically it shipped with noticeably higher input latency until AMD added driver-level AFMF and Reflex support in

    Main Battlestation: Ryzen 5 7600X / RX 7900 XTX / Dell Alienware AW2725DF 360Hz QD-OLED
Viewing 1 post (of 1 total)

Search Gamer24H

Enter at least 3 characters.

Explore

APPEARANCE

Choose your color theme

Auto mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 SELECT LANGUAGE 25 Languages
🔍