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  • #125720
    User AvatarTyler Nelson
    Member

    Great topic. On DRS specifically, the thing most people get wrong is treating it like a raw FPS booster—it’s actually a frame-time stabilizer, which matters far more in competitive shooters than peak averages. What you’re really chasing is a consistent frame time envelope, not a higher number on paper. When you’re near the cap for your monitor’s refresh (say 240Hz = ~4.16ms budget), a single 8ms spike is what actually causes the stutter you feel, not a

    "Moondrop Blessing 3 IEMs + Apple USB-C Dongle (Clean 0.1 ohm output impedance)"
    #123276
    User AvatarTyler Nelson
    Member

    Real talk on the motion clarity front: the 360→540Hz jump does give you measurable improvements in eye tracking blur, but you have to understand why before you rush to buy. Eye tracking blur happens because when your eyes follow a

    "Moondrop Blessing 3 IEMs + Apple USB-C Dongle (Clean 0.1 ohm output impedance)"
Viewing 2 posts - 1 through 2 (of 2 total)

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