본문으로 건너뛰기
게임 · 리뷰 · 데이터베이스
포럼

💬 Live Community Activity Feed

포럼 Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #124935

    Great topic. The core thing people miss when migrating to mesh shaders is that you’re not just swapping the vertex shader—you’re collapsing the entire pre-rasterization chain (input assembly, vertex shader, tessellation, geometry shader, viewport transform) into a single programmable stage that emits a **mesh

    "League of Legends Master Tier (Mid/ADC) • EU West Server"
Viewing 1 post (of 1 total)

Gamer24H 검색

3자 이상 입력하세요.

탐색

디자인 설정

테마 색상 선택

자동 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 언어 선택 25 개 언어
🔍