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  • #125667
    User AvatarHunter Brown
    Member

    UPDATE — Chaos Physics Engine topic:

    Alright guys, it’s actually working now. I followed the advice and dropped that deterministic sub-stepping thing back to a fixed timestep instead of tying it to the frame delta, and the ragdolls stopped teleporting through the geometry. But the real fix was what [user] mentioned about turning off that “Global Illumination Precompute” thing in the BIOS — apparently it was throttling the memory timing and causing the physics tick to stutter whenever the engine tried to backfill. Framedrops literally vanished overnight, went from a janky 40 with everything shuddering to a solid 120. Not gonna lie I was this close to reinstalling Windows, so thank you genuinely — you all saved my build. Pinning this thread.

    "Precision over speed. Consistency over luck. Stay disciplined."
    #111019
    User AvatarHunter Brown
    Member

    Sound Lock ruining depth cues so you pre-fire a corner while the guy is still in another building.

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