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Life-Sim Meets Otherworldly, Encroaching Horror in Village In The Shade

Cozy life-sim games where you retreat to a rustic village for a relaxing, self-sufficient life on a farmstead are plentiful—and, with so many stellar…

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Cozy life-sim games where you retreat to a rustic village for a relaxing, self-sufficient life on a farmstead are plentiful—and, with so many stellar entries in this genre, a game following this formula needs a genuinely good hook to stand out. Village in the Shade, a new release from NIS America on Switch, Switch 2, PlayStation 5, and PC, certainly looks the part of a cheerful, cozy farming game. But, as the phrase goes, looks can be deceiving—and, in this case, that deception runs deep.

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You can tell something is off right from the tutorial, which sees you chasing after an escaped chicken, only to discover something rather distressing. What happens next only leaves you with more questions and some highly unsettling imagery. Somehow, after all this, your player character emerges, stumbling into Kagatsu Village in urgent need of care.

Life-Sim Meets Otherworldly, Encroaching Horror in Village In The Shade

The Kagatsu villagers seem very attentive at first, but it quickly becomes clear that the people in charge aren’t entirely altruistic. It feels like they see you less as a suffering victim and more as an engine to reap profits. You’re thrown onto dirty farmland overrun with debris—which has been oh-so-kindly leased to you—and forced to sleep in a run-down shack that looks like it came from a match-3 mobile game ad. If you want to stay with the villagers, you’re told, you will need to become one of them. And you’ll have to work for it. Nobody will so much as speak to you until then.

When you finally raise your first, scant batch of turnips—and offer them in a ritual sacrifice ceremony—you’re made an official Kagatsu citizen. But then come the rules. The rules must be followed. They’re strange. Arbitrary. Controlling. Almost cult-like. “Do not expose another person’s secrets.” “Do not search for what was lost.” “Do not approach strangers.” And, the one most commonly emphasized: “Do not go outside after 11 PM.”

Life-Sim Meets Otherworldly, Encroaching Horror in Village In The Shade

Yet the villagers appear friendly enough once they actually engage with you. Rokkaku is a single parent who runs the local restaurant and is deeply devoted to his adopted niece, Yoh. Hasumi may lack a medical license, but she clearly cares about everyone’s wellbeing. Sazanka runs the general store and hopes to equip you with the tools you need to succeed. Kisuke may be crude and irritable, but the builder’s kind heart shows beneath the surface. They’ll teach you how to fish, how to build animal pens, how to hunt wild game, and how to craft a range of tools. They all seem like a pleasant lot, even if they can seem aloof at first. (Well, apart from the sleazeball Konno. The man practically screams “manipulative crypto bro.”)

And yet there’s a sense that everyone is hiding something. You catch glimpses of strange behavior, fragments of conversations clearly not meant for your ears. There are noises in the night. People banging on your door at ungodly hours, screaming incoherently. Oh, no—it’s just Yoh. She’s lonely and wants to sleep with the baby chick she adopted, the one that lives in your pen. No harm will come of that, right?

Eventually, circumstance forces you to break that most sacrosanct of rules, and you step out into the dead of night. It’s there that you come face-to-face with otherworldly abominations—chasing you, blurring your vision, sending the haptics on your controller into a frenzy. You’ve witnessed something—many things, in fact—that no human should ever see. You suspected it, even expected it, and yet it remains no less disturbing.

You start second-guessing the motivations behind everything. Offering your produce at a town gathering for a public evaluation contest seems harmless enough, yet it occurs just days after you’ve been asked to either pay a tithe or submit to a blood-gathering “medical exam” for reasons left unexplained. Given what you now know is lurking out there, you can’t help but wonder whether hunting certain animals might actually be an act of mercy. Then there are all those areas conveniently, conspicuously blocked off. Yes, you’ll open them as you progress—but what sort of progress are you even meant to make?

This is the reality of Kagatsu: a place that conceals horrors beneath a deceptively warm, inviting coziness. The graphics are beautifully rendered in a 2D, painterly style that’s immediately appealing. The day-to-day life-sim gameplay is easy to pick up, and it’s satisfying to build your farmstead enterprise from nothing. Yet even in its brightest moments—when you harvest a bumper crop, finally craft that new setup allowing you to produce a new kind of foodstuff to sell, or help the townsfolk with their errands and give them thoughtful gifts—there’s always that creeping, pitch-black shadow welling up beneath the surface.

I’ve been enthralled by Village in the Shade since I picked it up. It weaves its themes of deception and unease into a familiar routine, leaving you in a strange emotional state—comfortable yet on edge at the same time. The contrast between the familiar warmth of a life-sim and a hideous, horrifying underbelly is enthralling, and I find myself both eagerly anticipating and dreading every new development in my cozy village life. If you’re looking for a different kind of life-sim—or a different kind of horror game—you’d do well to pick up your tools and join the village.

Related Article: This Stylish Spy Game Gets What Makes Mission: Impossible So Great →
出典: GameSpot ↗
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