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X-Squad

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. X-Squad, known in Japan as X-Fire/Crossfire (XFIRE ~クロスファイア~, XFIRE ~Kurosufaia~), is a 2000 third-person shooter video game developed and published by Electronic Arts Square under the EA Juegos label for the PlayStation 2. It was released on […]

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Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

X-Squad, known in Japan as X-Fire/Crossfire (XFIRE ~クロスファイア~, XFIRE ~Kurosufaia~), is a 2000 third-person shooter video game developed and published by Electronic Arts Square under the EA Juegos label for the PlayStation 2. It was released on August 3, 2000 in Japan, October 26 in North America (as a launch title for the console), and on December 8 in Europe.

Jugabilidad

X-Squad takes the form of a third-person shooter, with the two analog sticks moving the character and camera respectively. In the game the player leads a group of up to three soldiers through nine levels, giving them commands to perform helpful actions. The player can also use the R1 and L1 buttons to strafe.

Argumento

In the year 2037, W-Squad has been defeated. Doctor Bianca Noble has been kidnapped and her experiment Project Medusa has been stolen. Ash, the leader of X-Squad, along with teammates Maya, Melinda and Judd, is deployed to rescue Dr. Noble and take down her kidnappers.

Japanese version

The Japanese version of the game’s story starts in 2036 where the government is forced to quarantine certain areas in the US. Two months later, government officials and a medical team were sent to the quarantined areas to investigate. Ash and his team were assigned to conduct a special forces op to figure out what happened to them.

Desarrollo

EA partnered with Animation Science Corp. for developing the game’s 3D animation. An early preview reported the game used 30 fps with a huge amount of motion capture sequences.

The game was formerly known as X-Shooter prior to being known as X-Fire. X-Squad was first shown in Japan in 1999 during the TGS convention. EA showcased the game during the 2000 E3 convention.

According to an interview with Mike Jeffress of Electronic Arts, the changes made for the non-Japanese version include English voiceovers, AI improvement, and changes to the story’s plot to suit North American audiences. He mentioned that plans were considered to add multijugador, but it was later discarded due to time constraints and feedback that most players didn’t want to fight each other in the game.

Recepción

The game received “mixed” reviews according to the review aggregation website Metacritic. Randy Nelson of NextGen called it “A concept game that unfortunately doesn’t even get its concept right.” In Japan, Famitsu gave it a score of 30 out of 40.

In one review, Human Tornado of GamePro called it “a great game for the action gamer who longs for a little more to chew on. The graphics are fast and nimble, and the action can be very challenging especially on the higher difficulty level. Even though it doesn’t push the envelope, X Squad is a unique and very entertaining ride.” In another GamePro review, Jake the Snake said, “If you can’t get enough of third-person shooters, X Squad gives you plenty of trigger time, but nothing especially innovative or new.”

Notes

Referencias

Enlaces externos

  • X-Squad at MobyGames
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