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Within (itch) (Devin Raposo) cover
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Within (itch) (Devin Raposo)

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Within is a puzzle game by Devin Raposo about drawing lines through blocks in order to remotely manipulate their position to solve puzzles. Controls (controller buttons based on Xbox 360 Controller): Gameplay Mechanics […]

01
OVERZICHT

Over dit spel

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Within is a puzzle game by Devin Raposo about drawing lines through blocks in order to remotely manipulate their position to solve puzzles.

Controls (controller buttons based on Xbox 360 Controller):

Gameplay Mechanics & Systems

WASD / Right Stick: Change direction

Arrow Keys / Left Stick: Move character/draw line

Release & Industry Impact

Spacebar / (A/B/X/Y/LB/RB) Buttons: Draw line

Meer contextual control instructions appear on the bottom-left corner of the screen as you play.

I have tested Within with a DualShock 4 and it works well. It seems to have a bit of trouble with my DualShock 3, but you may have better luck.

It should also work with the Xbox One and Ouya controllers, along with some other generic controllers, but these are currently untested.

If you have luck with any of these controllers, please email or tweet at me (info above) so I can add them to the confirmed list!

From there on, discover for yourself. I hope you enjoy it!

NOTE: Upon completion, the game will exit itself, and reset your save to the beginning. This is normal, not a bug! If you experience any crashing mid-play, simply exit and restart the game as it will save your progress.

Font used (with permission, EULA attached): “Orange Kid” by @typodermic (http://typodermicfonts.com/orange-kid/)

Libraries used: Simple DirectMedia Layer 2.0 (https://www.libsdl.org/download-2.0.php), SDL_mixer 2.0 (http://www.libsdl.org/projects/SDL_mixer/), SDL_image 2.0 (https://www.libsdl.org/projects/SDL_image/), SDL_ttf 2.0 (https://www.libsdl.org/projects/SDL_ttf/), and all libraries these inherit from.

All other game assets by Devin Raposo (@dtraposo).

Within is copyright Devin Raposo. Alle rechten voorbehouden.

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