I planned to have a week off this week but it got to Saturday and I was feeling a bit guilty for not having done something. Last weeks project showed that if its a really simple idea, it doesn’t necessarily need an huge amount of time to get a prototype up and running.
For some reason I had the idea of toy trains in my head so decided to make a digital version of a toy train kit. It’s not really a game, you just pootle around. It was really fun and leisurely to make. I think there’s something there, but i’m sure there are already a billion digital train sets!
It’s very simplistic but there is a lot of room for expansion and making more game-y. Right now you can pick up passengers at the station and alter the train speed. The passenger pick up is very rudimentary because I could see that if I started it would grow into quite bit task (multiple stations, tracking passenger numbers, boarding / alighting passengers, respawning passengers etc) so I left it as is.
Nice simple one this week 😀
Gamer24h Editor's Take
WEEK10:TRAIN caught our attention with its unique design and has shaped up to be a must-play masterpiece candidate thanks to the depth of its experience. Developer HK UdP has done a remarkable job of drawing players into its world, earning our admiration with its attention to detail. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.