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Wander

🌐 元の言語で表示中 この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。 Wander is a text adventure written by Peter Langston in 1974. It is one of the earliest text adventure video games in existence, predating Colossal Cave Adventure. The game was originally coded in BASIC on a mainframe computer with multiple databases to create the worlds that formed the game. It was distributed […]

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元の言語で表示中

この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。

Wander is a text adventure written by Peter Langston in 1974. It is one of the earliest text adventure video games in existence, predating Colossal Cave Adventure. The game was originally coded in BASIC on a mainframe computer with multiple databases to create the worlds that formed the game. It was distributed in Langston’s PSL ゲーム collection for Unix.

For a long time, the original files had been kept in an archived email by one of Langston’s friends. The files now exist on GitHub.

ゲームプレイ

Wander is both a text adventure game and a tool for creating interactive fiction; it describes itself as “a tool for writing non-deterministic fantasy stories”. The game comes with one such story, named “a3”, along with instructions for authors to write their own stories that the game can parse. The game is entirely text based, with the player entering commands such as “north” or “kick machine” in order to progress. The player also has an inventory, which stores objects that they have collected in a game for use.

ストーリー

In the story included with the game, the player takes the role of First Under-secretary to the Ambassador for the Corps Diplomatique Terrestrienne (CDT). Sent by Mr. Magnan to the mysterious country Aldebaran III, the player’s mission is to prevent an uprising against Terran nationals in a limited time.

開発

Wander was created in 1973 or 1974 by Peter Langston. It was initially created by Langston in HP BASIC at Evergreen State College where Langston was teaching computer science and audio engineering. He likely developed Wander on an HP2000 minicomputer like his 1972 game Empire. Langston rewrote the game in C in 1974 while at Harvard University and released it to other users of the mainframe system. He maintained the early mainframe game through the rest of the decade, with a release in 1980 as part of his PSL ゲーム Collection package of games for Unix. The game was thought lost since, as the mainframe computers it ran on were discontinued and no backup copies were known, but in 2015 an interactive fiction enthusiast named “ant”, upon seeing the game on a list of lost mainframe games, contacted Langston, who found a copy of the 1980 version in a friend’s email archives. The 1980 source code has since been uploaded to GitHub, with adjustments made by Langston and others to make it run on non-unix systems.

参考文献

外部リンク

  • Wander can be played for free in the browser at the Internet Archive
  • Source code
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自動 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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