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Waldteufel

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Waldteufel is a game about exploring a forest and reaching its top. It’s also about defeating monsters and collecting spores. I wanted to make a fast-paced action jump and run with simple gameplay and an interesting resource system. […]

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Waldteufel is a game about exploring a forest and reaching its top.
It’s also about defeating monsters and collecting spores.

I wanted to make a fast-paced action jump and run with simple gameplay and an interesting resource system.

Gameplay Mechanics & Systems

Thanks a lot to my sister, Elenor Kopka, who helped me animate the characters and Gregor Müller, who helped me during countless brainstorming and design sessions.

You can check out my other projects at konstantinkopka.com

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Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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