Loncat ke konten
GAME · ULASAN · BASIS DATA
Forum
Up’n Down cover
← Arsip game

Up’n Down

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Up’n Down is an arcade video game developed by Sega and released in 1983. It was ported to the Atari 2600, ColecoVision, Atari 8-bit computers, and Commodore 64. In Up’n Down, the player drives a car forward and […]

01
RINGKASAN

Tentang game ini

🌐

Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Up’n Down is an arcade video game developed by Sega and released in 1983. It was ported to the Atari 2600, ColecoVision, Atari 8-bit computers, and Commodore 64. In Up’n Down, the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them.

Gameplay

Up’n Down is a vertically scrolling game which has a pseudo-3D perspective. The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the “Jump” button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump over them, or land on them for points.

To complete a round, the player must collect 10 colored flags by running over them with the buggy. If the player passes by a flag without picking it up, it will appear again later in the round. The roads feature inclines and descents that affect the buggy’s speed, and bridges which must be jumped. A player loses a turn whenever the buggy either collides with another vehicle, or jumps off the road into the grass or water.

Ports

Sega released a port for the Atari 2600 in 1984 with jarring background music. According to Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design by Karen Collins, the arcade version’s “bluesy F-sharp minor groove” was transformed into “a very unsettling version based in C minor with a flattened melodic second” because of limitations of the 2600 sound hardware.

Tanggapan

In Japan, Game Machine listed Up’n Down as the second most successful new table arcade unit of October 1983.

See also

  • Bump ‘n’ Jump

Referensi

Pranala luar

  • Up’n Down at the Killer List of Videogames
KOMUNITAS / DISKUSI

Bergabunglah dalam percakapan

Bagikan pemikiran Anda

Cari di Gamer24H

Masukkan minimal 3 karakter.

Jelajahi

TAMPILAN

Pilih tema warna Anda

Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 PILIH BAHASA 25 Bahasa
🔍