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Unlimited Blocks

Game Overview & History Unlimited Blocks is a Procedural Generated Level Game This is an experimental game developed using Construct2. The development was focused on reading and writing the array to randomize level and creating a level editor feature. Gameplay Mechanics & Systems If you want to know how to create a game with features […]

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OVERVIEW

About this game

Game Overview & History

Unlimited Blocks is a Procedural Generated Level Game

This is an experimental game developed using Construct2. The development was focused on reading and writing the array to randomize level and creating a level editor feature.

Gameplay Mechanics & Systems

If you want to know how to create a game with features like Spelunky’s chunking room, level editor, you can get our Construct2 source code just by giving us some tweet or share.

Release & Industry Impact

Check for updates and fill your blocks at here:

mojikenstudio.com / Twitter / Facebook

a game by Septian Setyo

Music Soundtrack by Kevin MacLeod (incompetech.com)

“Ouroboros”

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