Unknown Roads Official Cover

Unknown Roads

🏢 SmallPhil 📅 06 Mar 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

“The roughest road often leads to the top.”
– Anonymous

What does that quote have to do with this game ? The word “road”. Because there’s some roads in this game… I don’t know why, but writing this seemed like a good idea.
*Sigh*

Gameplay Mechanics & Systems

Unknown Roads - In-Game Capture
📸 Unknown Roads - In-Game Capture

This is the 6th game I created for #1GAM (
http://www.onegameamonth.com/yeahmenphil). It’s a top-down 2D racing game with randomly generated race tracks (that’s why the roads are unknown), and it’s pretty fun I guess. I had fun making it and I really hope you have fun playing it 😀

Twitter: https://twitter.com/_smallphil

Release & Industry Impact

Unknown Roads - In-Game Capture
📸 Unknown Roads - In-Game Capture

Please give me comments, feedback, money, love, power, race cars, or just say hi ! But really, say hi please ? Knowing that people are playing my game that I made in my bedroom for fun is one of the best feeling in the world !

Modes

There’s 4 modes included in this game:

– Solo

– Versus (Multiplayer)

– Endless

– Against AI (he’s a bit crazy, but shhhh, don’t tell him !)

Controls

Escape to return to main menu

Single Player:

WASD or Arrow Keys

Multiplayer:

Player 1: WASD

Player 2: Arrow Keys

SmallPhil <3