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TyPong

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History My submission for MiniLD #58! One note about this game that won’t be immediately obvious when playing it: it uses a simple tracking system to learn which keys you miss most often, and […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

My submission for MiniLD #58!

One note about this game that won’t be immediately obvious when playing it: it uses a simple tracking system to learn which keys you miss most often, and it selects words based on these stats. I think it’s a pretty neat little feature 🙂

Gameplay Mechanics & Systems

Basic instructions:

Type the word shown once the game starts. You lose if you let the ball past you, but if you don’t finish a word the ball won’t necessarily get past you. (this is intended). You get more points for finishing the word quicker, but it also speeds up the ball. In addition, getting the ball past the opponent grants you an extra 1000 points.

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