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TRACK+FEEL II

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History TRACK+FEEL II, first released July 2012 A cooperative, interactive, glitch-art and music creation tool for the NES. Cycle through several beats and grooves, and new animations will appear on screen. As you dance […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

TRACK+FEEL II, first released July 2012 A cooperative, interactive, glitch-art and music creation tool for the NES.

Cycle through several beats and grooves, and new animations will appear on screen. As you dance on the NES Power Pad mat controller, you’ll create strange melodies! Certain key combinations will glitch it all out.

Gameplay Mechanics & Systems

TRACK+FEEL II aims to present glitches and generative chaos as tools of construction rather than destruction. Exhibited at Reset: Post-consumer Gamer Culture, Juegos Rancheros, IndieCade Night Games, TEDxAustin, and more. An IndieCade 2012 Official Selection.

Please note: This game requires an NES emulator with Power Pad mat controller support. An emulator is not included with this download, so please confirm that you have an NES emulator with functioning Power Pad support. Alternatively, the game can be played with a real NES and Power Pad. Please read the included .txt file for more information.

Release & Industry Impact

This game is FREE for personal non-commercial use, though tips are greatly appreciated. Feed the hungry NES dev! And have fun playing TRACK+FEEL II with a friend!

You can find more of my NES games at partytimehexcellent.itch.io.

Want to exhibit TRACK+FEEL II in a gallery or exhibition space? Contact me at partytimehexcellent@gmail.com.

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