Tiny Infection Official Cover

Tiny Infection

🏢 Daniel Escoz 📅 18 Apr 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Tiny Infection - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Tiny Infection - Game Overview & History

Tiny Infection is a game originally created for Ludum Dare 23. The game was created from scratch and entirely by me in less than 48 hours.

Tiny infection is a shameless clone/mixup of Phage Wars, Galcon and Eufloria with a few personal touches.

Gameplay Mechanics & Systems

Tiny Infection - Gameplay Mechanics & SystemsGAMER24H.COM
📸 Official HD Capture: Tiny Infection - Gameplay Mechanics & Systems

The objective of the game is to infect cells. You start with a cell already infected, and must move your viruses to nearby cells so they produce more viruses for you. You must erradicate your adversaries, two other virus types, also playable. The AI is very simplistic, but can overrun you sometimes because of its nonpredictability.

Controls Key Action Left Click Selects a cell. Right Click Moves viruses to another cell. 1, 2,3 Selects a virus type (triangle, square, circle, respectively) for the movement (keep the key pressed). Pressing multiple keys selects more than one. W, A,S, D Move the camera around.