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TIMEframe Original Prototype

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History The concept with Time Frame was to take a period of 10 seconds and stretch it out over 10 minutes. You move at normal speed while everything around you seems frozen in time. […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

The concept with Time Frame was to take a period of 10 seconds and stretch it out over 10 minutes. You move at normal speed while everything around you seems frozen in time. By the end of 10 minutes you will experience something that could never be appreciated in only 10 seconds.

This is a post-competition version following Ludum Dare 27.

Gameplay Mechanics & Systems

A full update to the game has been released on Steam.

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Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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