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The Way We All Go

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Game Descripción general & History Note: This game is a remake of the 2015 visual novel The Way We All Go by ebi-hime. This remake contains entirely new character sprites and backgrounds, over forty new event CGs, and […]

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DESCRIPCIÓN GENERAL

Acerca de este juego

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Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Game Descripción general & History

Note: This game is a remake of the 2015 visual novel The Way We All Go by ebi-hime. This remake contains entirely new character sprites and backgrounds, over forty new event CGs, and an entirely new soundtrack. The game has also been remastered in 1080p. There is one new route and several bonus extra scenes to unlock which were not present in the original visual novel.

Jugabilidad Mechanics & Systems

The year is 1980, and it’s been two years since Atsushi, affectionately nicknamed as Atcchan, left his hometown: a small village deep in the Japanese countryside. Now, after all of this time, he is returning for a scant three days during the summer, which will be spent with his grandparents.

Release & Industry Impact

During these two years, Atcchan failed to keep in contact with his two childhood friends: the shy artist Noelle and the cheerful tomboy Amu. Will he be able to reconnect with his old friends, or will his brief stay in the countryside result in tragedy?

That is up for the player to decide, in this heavily branching horror/romance visual novel with over 20 different endings. Whether Atcchan will be able to reconcile with his friends is entirely up to you.

Over 300,000 words of text (approx 20 hours of reading)

Numerous choices to make

Over 20 endings

16 bonus short stories

A large cast of eccentric characters

Entirely original character and background art

An original soundtrack

Two adorable childhood friends you can date (and one you can’t)

Multiple ways of getting yourself killed

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PC SPEC

System requirements

Minimum

Minimum:
OS *: Windows XP or newer
Processor: 1Ghz
Memory: 512 MB RAM
Graphics: DirectX® 9 Compatible Graphics Card
Storage: 900 MB available space
Sound Card: Any audio output

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