본문으로 건너뛰기
게임 · 리뷰 · 데이터베이스
포럼
The Raventhal (IceBlink RPG) cover
← 게임 아카이브

The Raventhal (IceBlink RPG)

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History The Raventhal (IceBlink RPG) description by Pongo: "You went fishing, capsized, and wake up cold and wet in the Raventhal, a forest with a very sinister reputation. Your one objective is to get out of the forest […]

01
개요

게임 소개

🌐

원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

The Raventhal (IceBlink RPG) description by Pongo:
"You went fishing, capsized, and wake up cold and wet in the Raventhal, a forest with a very sinister reputation. Your one objective is to get out of the forest and return back to your village. How hard can it be…!?
There's quite a bit of combat, but a big focus on the module is party interaction and story. You start off on your own, but you'll soon find other characters who may join you if you choose. The NPCs are a colourful bunch who talk amongst themselves, disagree with your decisions, and (occasionally) do something useful. Of course, you can always decide just to ignore them all and play solo."

Progress Reporting Feature:
A fun new way to share your play through experience with others. There is a toggle button on the main map screen labeled "PR" (bottom right toggle button). Pressing this button will turn Progress Reporting on and off. If you do not wish to share your play through experience, no problem, just turn off Progress Reporting. If you do wish to share, leave the "PR" button on. If Progress Reporting is on, then at a number of milestone events, it will send your party's current stats to our Google Analytics Dashboard. I will post the listings of Progress Reports to our forums (see our website link below) for others to share in the experience. No personally identifiable information is collected, just information about your party. The tag that will separate your Progress Report from others is your main PC's name. We are excited to see how others are enjoying our adventure stories so we hope you enjoy this new feature as well.

게임플레이 Mechanics & Systems

The Raventhal was originally Created by Pongo for the IceBlink Engine (IB). I ported the engine to Android and worked with Pongo to convert The Raventhal as the first adventure module conversion to Android. The IceBlink Engine is inspired by some of my favorite cRPGs (many being old retro style RPGs) such as the SSI Gold Box 게임, original Bard's Tale, Ultima, and the Infinity Engine games (like Baldur's Gate and Icewind Dale…definitely check out Baldur's Gate Enhanced Edition and Icewind Dale: Enhanced Edition by Beamdog now on Android, Yeah! …I own way too many versions of the Infinity Engine games now, haha) and my 6+ years of experience with building adventure modules in Neverwinter Nights 1 and 2.

커뮤니티 / 토론

대화에 참여하기

의견을 남겨주세요

Gamer24H 검색

3자 이상 입력하세요.

탐색

디자인 설정

테마 색상 선택

자동 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 언어 선택 25 개 언어
🔍