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The Instant Gratification of a Generic Platformer cover
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The Instant Gratification of a Generic Platformer

Game Overview & History Achieve your objective! Ignore everything else.This game is best experienced using headphones. Credits Gameplay Mechanics & Systems Game Design: Duncan Corrigan Release & Industry Impact Audio: Julia Goyen Programming: Lachlan Brown

01
OVERVIEW

About this game

Game Overview & History

Achieve your objective! Ignore everything else.This game is best experienced using headphones.

Credits

Gameplay Mechanics & Systems

Game Design:

Duncan Corrigan

Release & Industry Impact

Audio:

Julia Goyen

Programming:

Lachlan Brown

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