Submarine Official Cover

Submarine

๐Ÿข Namco ๐Ÿ“… 01 Jan 1979 ๐ŸŽฎ Namco Early Classics / Toru Iwatani
Standing as an intriguing, highly polished early action milestone from legendary game designer Toru Iwatani (creator of Pac-Man) and audio engineer Shigeichi Ishimura (composer of Galaxian), Namco released Submarine in 1979, delivering a tense naval combat simulator where players commanded a surface destroyer patrolling oceanic waters, timing port and starboard depth charge drops to obliterate enemy submarines cruising across multiple depth layers while evading ascending torpedoes and mines.

๐ŸŽฌ Deep Vision & Technical Analysis

๐ŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

โšก Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

๐ŸŽฏ Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Submarine is an electro-mechanical arcade game that was released by Namco in 1978, and was licensed to Midway for US manufacturing and distribution in September 1979.

Gameplay

The player uses the yellow periscope to aim at the moving submarines on the screen. Pressing the button on the right handle will fire a torpedo, and the goal is to shoot down all of the submarines in the fastest amount of time. The further the submarine is, the more points the player will receive, with green being the closest, and red being the furthest. The game ends when the timer on the cabinet reaches zero.

Reception and legacy

The November 11, 1978 issue of Cashbox called it “”one of the most realistic” games of its kind “ever put into a cabinet”. The December 30 issue noted the game’s realistic design and gameplay features.

In 1999, Namco demonstrated a sequel to Submarine, titled Submarines, at the Amusement Machine Operator’s Union (AMOU) tradeshow in Tokyo. It was a video game which used a goggle-like controller that the player moved around to aim and fire, and also featured periscope-like stereo speakers. Submarines was designed to take full advantage of Namco’s engineering technology, and was well-received by the press. Despite its praise, the game was never released.

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