Steve’s Adventure (Linkan) Official Cover

Steve’s Adventure (Linkan)

🏢 Linkan 📅 21 Apr 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Steve’s Adventure (Linkan) - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Steve’s Adventure (Linkan) - Game Overview & History

Steve's Adventure ------------------------------------------------------------------------------------------------------- Hello Ludum Dare! This is my second time participating and I had a very limited amount of time to work with this time unfortunently, so the game isn't very actionpacked. It is a simple Platform Jumper game where you need to flee from the explosion of a nuclear bomb, you can win by reaching the green flag at the top of the level! CONTROLS: A - Move left D - Move right Spacebar - Jump Press spacebar twice to doublejump! Leaving the viewport will teleport the player to the opposite side! Use this ability to overcome obstacles. RECOMMENDED RESOLUTION: 848 x 480 ASPECT RATIO: 16:9 -------------------------------------------------------------------------------- Tools Used: Graphics / Art: Pickle , AutoTileGen , Adobe Photoshop, Adobe After Effects, PAINT.NET Game Engine: Unity3D Music / SFX: SFXR, Milkytracker Leveldesign: AutoTileSet Timelapse: https://www.youtube.com/watch?v=oa3yow98w5o NOTE: I am sorry if you hate the music, I am by no means a musician.