Sound Bound Official Cover

Sound Bound

🏢 danishdragon 📅 08 Feb 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

INTRO RED and BLUE are bound by the sound link that makes them switch places in time with the beat. Control either character and combine the visual clues with the timing of the beat to to put your opponent in harms way.

INSTRUCTIONS

The game can be played with both keyboard and joystick. Partner up with a friend for a joust.

Control your character with either WASD, Arrow keys or the left analog stick of your joystick.

Gameplay Mechanics & Systems

Sound Bound - In-Game Capture
📸 Sound Bound - In-Game Capture

Your goal is to force the other player into the deadly spikes. The spikes are hinted by audio and visual cues. Remember to follow the beat of the music, cause at every 8th beat you swap places!

CREDITS

The game was made at the Nordic Game Jam 2015 by

Release & Industry Impact

Sound Bound - In-Game Capture
📸 Sound Bound - In-Game Capture

Martin René Andersen
Tudor Berechet
Andreas Heinz
Morten Havmøller Laursen
Daniel Biserov Todorov