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Secret Weapons Factory!

🌐 Alkuperäinen kieli näytetään Tätä artikkelia ei ole vielä käännetty suomeksi. Katsot alkuperäistä versiota. Game Yleiskatsaus & History This game was created from scratch within 72 hours for Ludum Dare 32, the theme of which was ‘An Unconventional Weapon’. The objective is to build many terrible weapons for the military to use against the incredibly […]

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YLEISKATSAUS

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Alkuperäinen kieli näytetään

Tätä artikkelia ei ole vielä käännetty suomeksi. Katsot alkuperäistä versiota.

Game Yleiskatsaus & History

This game was created from scratch within 72 hours for Ludum Dare 32, the theme of which was ‘An Unconventional Weapon’.

The objective is to build many terrible weapons for the military to use against the incredibly rude pink aliens.

Pattavuus Mechanics & Systems

The game is won when the military finally have enough weapons to win the war.

Sadly though, the game is lost when you or your staff are swamped and eaten buy the pink alien hordes.

Release & Industry Impact

Such is life in weapons research . . .

To start on the road to victory, visit the research room and buy research time from which the idea of the weapon will form. Once passed, it moves into the build room which is what the weapon will be made from and then onto testing for an outcome of the weapons capabilities. Once all stages are passed by you (from visiting each room for each stage of development) just (possibly) sit back and watch the money (maybe) roll in!

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