Bringing tactical naval combat to the world's very first interchangeable cartridge handheld system (the Milton Bradley Microvision), Milton Bradley released Sea Duel (Model 4974) in 1980, placing players at the helm of a submarine or destroyer maneuvering across a 16x16 pixel LCD grid, spinning the console's precision analog rotary knob to track targets, firing torpedoes, and dropping depth charges in intense solo and two-player duels.
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🌆 Atmosphere & Visual Direction
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⚡ Action Pacing & Physics Engine
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Sea Duel is a video game for the Microvision handheld console. It was released as part of the second wave of Microvision games in 1980. The box describes it as “Naval Battle of Wits.”
Gameplay
Sea Duel is a turn-based strategy game. The player chooses to play as a ship or a submarine. The objective of the ship is to hit the sub with depth charges. The objective of the sub is to torpedo the ship. The game can be played by one player versus the computer, or by two players versus each other. The player(s) plots the moves and firing pattern, and then the scenario plays itself out. The player with the most hits by the end of each round is the winner.