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S.U.B.E.U.D.

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Game Ringkasan & History Derived from the Atari game Breakout, you strive to break all panels on all sides to complete the level. This is way harder than it looks! If you happen to complete, please take a […]

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RINGKASAN

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Game Ringkasan & History

Derived from the Atari game Breakout, you strive to break all panels on all sides to complete the level. This is way harder than it looks!

If you happen to complete, please take a screenshot and share it with us on Twitter! (twitter handle below)

Gameplay Mechanics & Systems

This was made in 48 hours for the #teamupjam on April 3rd – April 5th.

CREDITS:

Release & Industry Impact

Brady Wright – Programmer

Scott Sharpe – Game Design

Mack Savala – Game Design

Russell Rhoades – Sound

KOMUNITAS / DISKUSI

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TAMPILAN

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Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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