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Runaway Thug IndieCade Build cover
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Runaway Thug IndieCade Build

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Runaway Thug is an Adventure game with strong narrative and puzzle elements. It is primarily targeted for mobile (one touch control), but will be released on non-mobile platforms as well. It combines point […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Runaway Thug is an Adventure game with strong narrative and puzzle elements. It is primarily targeted for mobile (one touch control), but will be released on non-mobile platforms as well. It combines point and click adventure game mechanics with top down pixel art environment.

You play this game from the point of view of a thug named Miguel who has been assigned to do an unusual job. Little does he know about the sequence of events that are about to follow, that will change his life forever.

Gameplay Mechanics & Systems

Runaway thug primarily attempts to tell a story. Even though it starts off with a slightly comic tone, it’s ultimate goal is to tell a story of redemption.

This build is my submission build to IndieCade Festival 2015. Enjoy!

Release & Industry Impact

If you want to learn more about the plot, read here: http://bit.ly/1RBxqi8

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Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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