Ride Jumper Official Cover

Ride Jumper

🏢 Kevin Zuhn, TrinketTom, SpaceDragon 📅 16 Mar 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: Ride Jumper - Game Overview & History
📸 Official HD Capture: Ride Jumper - Game Overview & History

The amusement park is about to close but you’re not ready to leave!

Jump from one whacky futuristic amusement park ride to the next with crazy physics and a surprising amount of blood!

Gameplay Mechanics & Systems

Official HD Capture: Ride Jumper - Gameplay Mechanics & Systems
📸 Official HD Capture: Ride Jumper - Gameplay Mechanics & Systems

Controls:

SPACE to jumpLeft/Right for air controlMade on the 2015 Train Jam by:

Release & Industry Impact

Official HD Capture: Ride Jumper - Release & Industry Impact
📸 Official HD Capture: Ride Jumper - Release & Industry Impact

Kevin Zuhn @KevinZuhnJamie Sanchez @spacedragonTom Eastman @TrinketTomSong: Rainbows and Unicorns – PhyrnnaSecret controls: R to Restart, F2 to Win